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Introduction
- 23 January - Syllabus Distribution
- No class meeting
- Read online syllabus
Computers
- 30 January - Computer Basics
- Course Introduction
- LaBerta, ch. 1 - Computers & You
- Pfaffenberger - History of Computing
- Lecture Slides
- 6 February - Computer Hardware
- LaBerta, ch. 2 - Inside the System Unit
- LaBerta, ch. 3 - Input/Output and Storage.
- 13 February - Computer Software
- LaBerta, ch. 4 - System Software
- LaBerta, ch. 11 - Programming Languages and Program Development.
Networks
- 20 February - Computer Networks
- LaBerta, ch. 8 - Wired and Wireless Communications
- LaBerta, ch. 7 - Networks: Communicating and Sharing Resources
- LaBerta, ch. 6 - The Internet & the World Wide Web
- Todd Campbell, The First E-mail Message
- 27 February - The Web, Broadband & Next Gen Technology
- Tim Berners-Lee, The World Wide Web: Past, Present & Future
- Wired Magazine, The Web is Dead
- Tim O'Reilly, What is Web 2.0?
- Steven N. Goldstein, Overview of Emerging Network Technologies
- Cisco Systems, The Importance of Broadband Policy
Mid-Term Examination
- 5 March September
- Mid-Term Examination
- Mid-Term Exam Study Guide
- 12 March - Spring Recess
- No Class Meeting
Issues in Computer-Mediated Communication
- 19 March - Communication & Community
- James W. Carey, A Cultural Approach to Communication (course reader)
- David J. Gunkel, ch 3 - Second Thoughts (pp. 64-81)
- Olu Oguibe, Forsaken Geographies
- Mizuko Ito, Personal, Portable, Pedestrian
- 26 March - Old Media / New Media
- David J. Gunkel, ch. 2 - What's The Matter With Books? (pp. 44-63)
- Lev Manovich, What is Digital Cinema?
- Mark Amerika, FILMTEXT 2.0
- 2 April - Digital Remix & Intellectual Property
- Dan Hunter & Gregory Lastowka, Amateur-to-Amateur
- Brett Gaylor, Rip: A Remix Manifesto (introduction)
- John Perry Barlow, The Economy of Ideas
- David J. Gunkel, Rethinking the Mashup
- 9 April - Avatars, Identity & Deception
- A. R. Stone, "In Novel Conditions" (course reader)
- Julian Dibbell, A Rape in Cyberspace (course reader)
- David Gunkel, The Real Problem
- 16 April - Virtual Worlds, Real Life & Gaming
- Edward Castronova, Virtual Worlds
- Jesse Schell, Design Outside the Box - Dice 2010
- David J. Gunkel, ch. 5 - Virtual Dialectic (pp. 103-119)
- 23 April - Cyborgs, Robots & AI
- David J. Gunkel, "Ecce Cyborg" (course reader)
- David J. Gunkel, ch. 6 - The Machine Question (pp. 120-150)
Course Conclusions
- 30 April - Course Conclusion
- Course Evaluation
- Final Exam Preparation
- 7 May - Final Examination
- DU 218; 3:00-4:50pm
© 2007 - David J. Gunkel
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